canwriteitbetterthanueverfeltit:
Reblog this and tag it with the lyric that’s stuck in your head






Buy 365 near-identical, solid color shirts that range through the entire color spectrum in a loop. It will appear as though you wear the same color shirt every day, but in photos from previous months you’ll be wearing a completely different color.
I’M SO IN.
(Source: reddit.com)
A majestic rare albino whale shark graces the ocean
Sometimes, Nature puts on a show that leaves Man awestruck. And these spectacular displays by two denizens of the deep left all who saw them beguiled by their grace and beauty. Divers were stunned by the sight of a 33ft albino whale shark as it glided through the waters off the coast of Darwin, an island in the Galapagos group. (Full Story)
Too pretty!
Its beautiful!
friendly reminder that if we’re mutuals and you wanna exchange snapchat names or instagram or something you’re more than welcome (encouraged) to shoot me an ask
Contour vs Structural Animation
A friend asked recently: how do I start animating? So here I have a quick example of happy running squirrel.
Start simple, I recommend, that is, to simplify your animation so you don’t get caught up in the details in the beginning. I observe there are two basic ways you can make a rough animation - by Contour and Structural animations.
Animating is basically to draw a lot and link these drawings together. Some of us draw naturally with contours, the best way for them to begin animating is perhaps simply by animating the contour! So here we link all the drawings by animating the outline and silhouette that are represented by curves, straight lines, and angles.
Some other of us draw more comfortably with the structures, because that how most of us are taught to understand forms in school. With balls and springs, it’s maybe easier for them to understand what’s happening underneath the moving body, and what drive different parts to move differently.
Personally, I’ve always animated with contours because that’s how I draw naturally. Since it’s convenient for me, I could then focus on delivering a more dynamic action. But there are occasions where the character design is based heavily on forms which requires me to animate structurally.
So you could consider trying either of these two by first understand how you draw - do you draw better by jumping straight to the outlines, or by first representing the body with a skeleton. Contour and structure are like the two ends of a spectrum, once you master one method, you could try the other way to improve your animation! I believe good animations are based on the knowledge of both.
I hope this helps!
Extended ref: I made a contour animation of a squirrel using the sine curve, and you can see how linking the curves could help to bring out the flow. (x)
I watch this disturbing video every easter
The entirely pastel backgrounds are what make this a masterpiece.